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finalRender R3

fR-PhysicalSky Texture Map

finalRender R3 offers a physical sky light simulation that accurately models the colors and illumination of the real world sky environment.  The light intensities created by the physical sky model are calculated in a true High Dynamic Range format, giving access to the full power of the daylight or sunlight, as we know it from the real world!

The fR-PhysicalSky texture map offers full access to the sky colors created by the skylight model, as well as the sun disc itself. 
 

 Sky Texture Map
 

Above: 3ds Max view port with realtime display of fR-PhysicalSky Texture map

 

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