|
 |
|
|
finalRender R3 and finalRender R3 SE Comparison Table
| |
Studio Edition |
Standard |
| Render core |
 |
 |
| Linear Workflow |
 |
 |
| Render Elements AA control |
 |
|
| finalToon |
 |
 |
| PyroCluster |
 |
|
| New object types |
| fR-Scatter |
 |
 |
| fR-Ocean |
 |
|
| Area Lights |
| Cylinder Light |
 |
 |
| Dome Light |
 |
 |
| Object Light |
 |
 |
| Particle Light |
 |
 |
| Rectangular Light |
 |
 |
| Materials |
| fR-Advanced |
 |
 |
| fR-Architectural |
 |
 |
| fR-CarPaint |
 |
 |
| fR-Dirt |
 |
 |
| fR-Fillet |
 |
 |
| fR-Glass |
 |
 |
| fR-Light |
 |
 |
| fR-Matte/Shadow |
 |
 |
| Matte/Shadow Self Shadows |
 |
|
| No Shadows from other Mattes |
 |
|
| fR-Metal |
 |
 |
| fR-Ocean |
 |
|
| fR-Override |
 |
 |
| fR-RE Wrapper |
 |
|
| fR-Skin |
 |
 |
| fR-Volume Solid |
 |
|
| fR-CD |
 |
|
| fR-DistantFur |
 |
|
| fR-Electron |
 |
|
| fR-Elevation |
 |
|
| fR-Fast Skin |
 |
|
| fR-Ghost |
 |
|
| fR-Layer |
 |
 |
| fR-ThinFilm |
 |
|
| fR-Velvet |
 |
|
| fR-Volumetric |
 |
 |
| fR-Wax |
 |
 |
| fR-Wet |
 |
|
| fR-Wire |
 |
 |
| fR-X-Ray |
 |
|
| Texture Maps |
| Bitmap HDR |
 |
 |
| fR-3D Gradient |
 |
|
| fR-Ambient Occlusion |
 |
 |
| fR-Color-Correct |
 |
 |
| fR-Curvature |
 |
|
| fR-DirtTex |
 |
 |
| fR-Layer Map |
 |
 |
| fR-Mesh Distance |
 |
|
| fR-Multi/Sub Map |
 |
 |
| fR-PhysicalSky |
 |
 |
| fR-Raytrace |
 |
 |
| fR-Tension |
 |
|
| Render Elements |
| fR Alpha |
 |
 |
| fR Ambient |
 |
 |
| fR Ambient Occlusion |
 |
 |
| fR Caustics |
 |
 |
| fR Complete |
 |
|
| fR Diffuse |
 |
 |
| fR Dirt |
 |
 |
| fR Global Illumination |
 |
 |
| fR Lighting |
 |
 |
| fR Material |
 |
|
| fR Normal |
 |
 |
| fR Object-Material ID (Matte Options) |
 |
|
| fR Reflection |
 |
 |
| fR Refraction |
 |
 |
| fR Self Illumination |
 |
 |
| fR Shadows |
 |
 |
| fR Speculars |
 |
 |
| fR Sub Surface Scattering |
 |
 |
| fR Velocity |
 |
 |
| fR Z-Depth |
 |
 |
| Object Properties:Matte/Shadow |
| Matte/Shadow Self Shadows |
 |
|
| No Shadows from other Mattes |
 |
|
| Main Raytracer Dialog:Motion Blur |
| TM Sampling |
 |
|
| Main finalRender Dialog |
| Render Element Passes |
 |
|
|
|
 |
|