my.cebas.com | Contact
 
| Home | News | Products | Online Store | Community | Service & Support | Downloads | Company | Login

News

fR R2 for Maya

finalRender R2 for Maya shipping Now!



Victoria, BC - Oct 22, 2010

cebas Visual Technology Inc., a registered Autodesk developer and long term partner of the industry, delivering innovative Modelling, Animation and Simulation tools like thinkingParticles and volumeBreaker, announces their next major upgrade to finalRender for Autodesk Maya.

finalRender R2 for Maya is, not only one of the best integrated rendering systems for Maya, with full support for Maya’s Hypershade Editor and many of the native Maya shader nodes, but also offers one of the easiest and most efficient integrated rendering pipeline systems for Maya.
 

fR R2 Sample Image

What's New

Renowned for being the workhorse Renderer for many bigger and smaller productions, finalRender R2 for Maya goes way beyond just being a "simple" rendering application, with its all new revolutionary ShaderGrind™ concept of writing shader code, right within the Maya user interface. ShaderGrind brings total access and control to finalRender's raytracing core and represents the next evolutionary step of writing individual shaders in Maya. What was in the past, a task for highly skilled experts, can now be easily accomplished by any Lighting TD or Texturing Lead.

BuildingBlocks™ is another refreshing new approach to physically based shader creation in Maya - all based on the raytracing core of finalRender R2 for Maya. Building Blocks breaks down shaders to their very core and allows unlimited shader components, which are stacked on top of each other, to simulate real world properties of nearly every kind of material surface.

finalRender R2 for Maya incorporates the latest multi-core technologies and enhancements which leverage existing and future Hardware investments to the maximum possible extent. Scene translation times and rendering preparation times are easily reduced by half, or even more, depending on the hardware used and the amount of available cores in a system.

More in-depth "What's New" features can be found in detail on the cebas Wiki Manual page at: What's new in finalRender for Maya R2

Key Features

finalRender R2 for Maya is an advanced rendering system, offering the latest state-of-the-art rendering technology based on the standalone rendering core of "finalRender Stage-2," which enabled the same renderer to work with multiple applications including Maxon’s CINEMA 4D. 

Here is a short list of key features:

  • Support for Maya 2009, Maya 2010 and Maya 2011, both 32 and 64 bit systems

  • Full Maya Stereo Camera Rendering support

  • Enhanced Multi Core Support for even faster translation times

  • Updated License model: up to 32 (16 local+16 remote) Cores per license

  • Real world Physical Camera Exposure Model

  • Supported objects are Polygons, Rendertime Subdiv, NURBS, Maya hierarchical subdivs without exceptions.

  • Many dedicated ready to render finalRender Materials

  • Particles, including support of per-particle data (even on particle-instanced geometry)

  • Advanced Texture Baking (multiple objects, multiple output in one pass)

  • Many custom shaders, including shaderGrind to develop your own.

  • Ultra Fast Flicker Free GI

  • Maya Shading Network support

  • finalRender Stage-2 Shader SDK (ships with the product)

  • True Distributed Network Rendering

  • High Resolution Bitmap Rendering, 20k and bigger

  • Support for several image file formats including OpenEXR, RPF and RLA

  • Photometric and Real Area Light support

  • True Area Shadow support

  • Standard Network Farm-Rendering through batch rendering is supported

  • Fast and efficient real world 3D-Motionblur

  • Advanced Caustic Rendering Effects

  • Highly Optimized Multi Layered Skin Shader included

  • Special Multi-Million Polygon Rendering Mode

  • Automatic and Scene dependent Raytracing Optimization

  • Multiple Real World Cameras to choose from

  • True Micro Triangle Displacement support

  • Advanced and Fast NURBS Tessellation

  • Efficient geometry instancing

  • Native support for ReelSmart Motionblur (2D)

  • Sub Division Surfaces at render time

For more information please check our finalRender R2 for Maya product page at: www.cebas.com Products page for a fully documented and visually annotated description of features and benefits of finalRender R2 for Maya.

How to Obtain your Copy

Current license holders of finalRender Stage-2 for Maya may instantly order their upgraded version, R2, directly from the cebas web site Online Store. First, login with your my.cebas.com account, then select ”Updates Only” from the Online Store drop down menu to purchase your product.

New customers should register a cebas Account at my.cebas.com, then select “Full Products” from the drop down menu in the Online Store to purchase. Registered customers will benefit from access to online training materials: wiki reference manuals, Q&A, Forum and video tutorials, as well as telephone and email technical support.

Link to Product Page
Link To Online Store

About cebas Visual Technology Inc.

Developing and offering market-leading 3D effects software and 3D Laser Scanning services for 22 years, cebas Visual Technology Inc. has gained extraordinary technological prowess and extensive knowledge of the 3D computer animation and Visual Effects (VFX) industries.

Capable of providing unique software solutions as well as a top team of Programmers and Artists from around the world makes cebas an innovative modern company, that attracts creative talent, as well as large companies to purchase software, develop custom coding and build high performance production teams. Based on a solid line-up of growing products and services, cebas Visual Technology Inc. offers many production solutions for 3D Effects Studios as well as CAD or Visualization Design companies.

cebas software is used every day in award winning movie productions, digitally produced games and architectural design presentations, enabling their global customers to achieve complex photo realistic visual effects. Movies such as "Blade Trinity," "Spiderman 3," "2012," “Iron Man,” "Alice and Wonderland" and most recently “Secretariat,” all utilize cebas software to drive prominent 3D and special effects scenes.

Contact

Victoria, BC
Tel 250-590-2913
Email info@cebas.com
www.cebas.com


BACK

©  2013 cebas Visual Technology Inc.  |  Follow:  Twitter   YouTube   LinkedIn   Facebook   RSS  |  Privacy Policy   |  Terms & Conditions  | Terms of Sale Sitemap