NEW Product Release from cebas Visual Technology Inc.
Victoria, BC - June 02, 2010
cebas Visual Technology Inc., the developer of leading world class CG Animation and VFX software, is proud to announce the immediate availability of release 4.0, thinkingParticles R4, their leading particle effects software. thinkingParticles™ R4 is the next generation rule based particle systems for 3ds Max and 3ds Max Design, offering unparalleled power to the user. thinkingParticles in its latest incarnation, redefines Fluid, Rigid Body and Particle F/X simulation in a whole new way.

The advantage, thinkingParticles delivers over event-based particle systems, (which work on triggers and time dependent events) made it the number one choice of Unchartered Territory for their movie production of "2012." thinkingParticles was the key production tool responsible for driving the most prominent special effects in the movie.
Sam Khorshid a professional Digital Artist, who worked at Uncharted Territory in the making of Roland Emerich's latest movie, "2012" says: Due to the sheer number of dynamic, interacting systems, we needed a procedural solution. This show was too complex for each artist to work on a shot level. Thinking particles R4 was the right fit for this task. The basis for our destruction pipeline was TP4's integrated dynamics (shape collision) and rule based workflow, coupled with finalRender's fantastic instancing ability. volumeBreaker too, was specifically developed for "2012" along with a new robust joint system, layered caching with retiming functionality and new mesh handling tools for ingesting complex buildings into particle systems. What these new innovations enabled, was the creation of a world that dynamicly interacts with all of its elements: buildings reacting to earth upheavel, cars reacting to falling debris, everything interconnected.

Image from "2012" ©Uncharted Territory, building demolition done with tP4 and volumeBreaker by Sam Khorshid
Key Features of thinkingParticles R4
This release of thinkingParticles is not only about adding complete new nodes, it is also about enhancing existing nodes, which offer extended benefits, as completely new nodes are expected to do. Major improvements and upgrades have been done to the proprietary Physics Solver which now takes full advantage of Multiple Core systems. Many new ground breaking concepts have been developed for thinkingParticles R4, like true hierarchical object demolition functions that integrate perfectly with the new Physics Solver engine and that allow the user to create complex demolition sequences, in an easy and fully procedural way.
volumeBreaker™ Technology has been fully integrated into thinkingParticles R4, allowing for real procedural volume breaking.
Check out the cebas webpage to see a full list of new features and functions that come with thinkingParticles R4.
How to get the latest Release
cebas and its world wide sales channel is offering affordable upgrade pricing and great introductory pricing. thinkingParticles R4 upgrade and full product pricing can be found on the cebas online Store at:
http://www.cebas.com
For a limited time only, (4 weeks starting from June 2nd, 2010), every sale of a new version of thinkingParticles R4 comes with one FREE copy of the "thinkingParticles Part 1 - A Comprehensive Introduction" DVD training material, as a download copy only from eat3d.com.
About cebas Visual Technology
Developing and offering market-leading 3D effects software and 3D Laser Scanning services for 22 years, cebas Visual Technology Inc., has gained extraordinary technological prowess and extensive knowledge of the 3D and VFX industries. Unique software solutions and a top team of Programmers and Artists from around the world makes cebas an innovative modern company that attracts talent, as well as large companies, to purchase software, develop custom coding and build high performance production teams.
cebas software is used every day in award winning movie productions, digitally produced games and architectural design presentations, enabling their global customers to achieve complex visual effects that are photo-realistic and compelling. Movies like "Lost in Space," "Final Destination," "Blade Trinity," "Spiderman 3" and most recently, "2012" and "Alice and Wonderland," all utilize cebas software to drive prominent CG 3D effects.
For 15 years in a row, cebas has represented itself as a leading 3D software house at the SIGGRAPH convention which is held every year in the USA. Being a part of the world’s largest 3D software event and community has been critical to the worldwide success of their software, VFX production expertise and special effects scenes.
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