Edge Map - Total Control!
finalToon offers many different ways to control the line style and rendering output in a unique way! With Edge Map you have the control of the line style by using standard texture maps. In the illustration shown above, a standard 3ds Max noise material was used as a bump map to deform the line.
Now, a colored noise map was used to colorize the lines rendered by finalToon.
Want to change the opacity of a line? No problem! finalToon lets you control the opacity of the lines with the help of any standard 3ds Max texture map.
And not to forget, the line thickness may also be controlled with a standard 3ds Max texture map!
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