Acceleration Engine (MSP)
finalRender R3 now comes with a whole new rendering acceleration core that has been further enhanced, compared to its predecessor!
SceneMSP now supports more complex scenes with less memory consumption and allows for even faster rendering. finalRender R3's SceneMSP has been tuned for more performance which enables the handling of massive scene sizes and a mixture of large and small scale objects in one scene. It allows the rendering of billions of polygons in minutes!
With these MSP improvements, rendering of huge poly counts is even faster and more efficient. In addition, many enhancements were made to conserve, flush, and handle memory.
Tight integration of these latest enhancements with thinkingParticles allows finalRender R3 to access particle mesh data and enables it to render scenes that would be impossible to render with any other system. Especially, support for enhanced particle motion blur was implemented in this latest release. |