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finalRender R3 SE

fR-Curvature

Get Curvy!!!

Introducing fR-Curvature! This great new Shader is just what the doctor ordered!
 

 

fR-Curvature is a real-time convex and concave Shader that takes the curvature of a mesh and maps it with colors, maps, and textures. You can see that the image above is rendered in only 4 seconds; this is with MTD too!!

 

 

fR-Curvature is a spectacular tool for masking other maps, as well as creating effects, like real-time ambient occlusion, dirt, and powerful sub surface scattering masks.

 

 

fR-Curvature is amazing for Character and FX work, as well as landscape situations.

 

 

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